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Old Sep 21, 2006, 05:08 PM // 17:08   #1
Jungle Guide
 
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Wink A couple of skill suggestions.......

Apologies if these have been mooted before...

One for Eles

Glyph of Elemental Augmentation (E) - no attribute

For the next 10 seconds, the elemental damage from any spell is increased by 5% for each point in Energy Storage. This spell causes exhaustion.

Cost 20, cast time 1, recharge 60

One for all

Elite Signet - no attribute

When equipped, Elite Signet has no other effect other than to allow you to equip 2 elites of your primary profession
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Old Sep 21, 2006, 09:15 PM // 21:15   #2
Jungle Guide
 
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elite signet is broken... theres many ways to abuse it...

think about spike again. ~140 damage from an orb, thatd be 210 with you're reasoning at only 10 ES. Now lets see... 80% is 252 damage i think. Lets have 2 eles with this and woohoo you just killed a monk with 2 eles in 3 secs. a little unbalanced dont you think

i realise the 60 recharge, but still arcane mimicry will allow you to use it every 30 secs i think...

glyphs = glyphs. glyphs =/= spells.
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Old Sep 22, 2006, 02:23 AM // 02:23   #3
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agree on signlet seems broken... maybe have something like after you cast an elite spell/skill, you are knocked down/lose all energy or something like that...
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Old Sep 22, 2006, 03:54 AM // 03:54   #4
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what if you had it disable all your skills for awhile after the glyph was removed?
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Old Sep 22, 2006, 07:21 AM // 07:21   #5
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The logic for the glyph is that

a) it's elite, so forces you to drop another elite to use it

b) long recharge

c) increased damage only works if not interrupted or countered say by a monk damage reducing spell etc Makes eles have a choice of risking increased damage v less utility

d) exhaustion (2x if you use OBS Flame/Mind spell for example)

e) non-copyable/echoable (I think)

Last edited by Mouse at Large; Sep 22, 2006 at 07:28 AM // 07:28..
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